﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;

namespace Space
{
    interface ICamera
    {
        Vector3 Position { get; set; }
        Vector3 Target { get; set; }
        Vector3 Up { get; set; }

        Matrix View { get; }
        Matrix Projection { get; }

        void Zoom(ref Vector2 center, float distance, Viewport viewport);
        void GetView(out Matrix m);

        Vector2 Project(Vector3 position);
    }
}
